I run a lot of courses around agile project management and one of the most common questions I get is “What are the most common issues to watch out for when going agile, what should we focus on to make the transition successful”.
So I came up with a simple card game that highlights the constraints that hold teams back and the early practices they can focus on to be successful.
Essentially, players can implement “agile for good” by collecting enough of the positive factors to ensure success, or they can implement “agile for evil” by collecting enough negative factors to doom the implementation to failure.
The game is easy to facilitate and should take around 15 to 20 minutes to play. I am hoping it will then also enable a healthy discussion where participants can compare the cards that came up to the challenges they face in the real world.
Feel free to use the game as is, by printing out the attached instructions and cards. On the other hand if you want to print your logo on them and distribute them yourself, then please let me know so we can arrange a small licencing fee.
The game is currently in Beta mode so I would appreciate any feedback you might have. I am about to play test the game to check that it does take around 15 to 20 minutes and has the right balance of good an evil to make it enjoyable and useful.