A slightly modified release planning game – the lost alphabet 2018 version

I invented a release planning game many years ago and I have used it in training quite a few times.  Then Eduardo Meira Peres invented a much simpler version.

Teams must use sprints to recreate the alphabet after society forgot how to spell words.  The game covers concepts like sprints, velocity and adaptive planning in a very simple way.

I am using the game again in some courses so I have simplified the game a little to focus only on velocity, dealing with change and adaptive planning.

I have attached the instructions for both the participants and the trainer – give it a go.  It is free and its quick and easy to use in a class or workshop.

Lost alphabet 2018 version facilitators guide

Lost alphabet 2018 version iteration instructions

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