I invented a release planning game many years ago and I have used it in training quite a few times. Then Eduardo Meira Peres invented a much simpler version. Teams must use sprints to recreate the alphabet after society forgot how to spell words. The game covers concepts like sprints, velocity and adaptive planning in a very simple way. I am using the game again in some courses so I have simplified the game a little to focus only on velocity, dealing with change and adaptive planning. I have attached the instructions for both the participants and the trainer – … Continue reading A slightly modified release planning game – the lost alphabet 2018 version
I run a lot of courses around agile project management and one of the most common questions I get is “What are the most common issues to watch out for when going agile, what should we focus on to make the transition successful”.
So I came up with a simple card game that highlights the constraints that hold teams back and the early practices they can focus on to be successful.